MOMEX
MOMEX is a speculative interface for storing, replaying, and sharing momes—moments and memories crafted into 3D augmented reality. The proposal illustrates possibilities for virtual, augmented, and mixed-reality experiences that engage us holistically—in emotional and psychological ways that impact our sense of self and well-being, whether for healing or forging a deeper connection with digital content or the people we interact with in digital places and spaces.
MOMEX is a speculative interface for storing, replaying, and sharing momes—moments and memories crafted into 3D augmented reality. The proposal illustrates possibilities for virtual, augmented, and mixed-reality experiences that engage us holistically—in emotional and psychological ways that impact our sense of self and well-being, whether for healing or forging a deeper connection with digital content or the people we interact with in digital places and spaces.
Thesis
How to Touch(and Be Touched) in Digital Space
Project Brief: Using a found or hosted online camera feed and the technology introduced in the workshops, design a live stream that explores “Digital as a Place.”
Read more
Project Brief: Using a found or hosted online camera feed and the technology introduced in the workshops, design a live stream that explores “Digital as a Place.”
Read more
Studio 1
The Occlusion Layer
Project Brief: Research, imagine, and design new kinds of digital urban events through machine learning and augmented reality. Using Downtown Los Angeles as a site of inspiration and intervention, explore how these technologies can play an important role in what is collectively tracked, triggered, and celebrated—generating digital parades, pop-ups, parties, and performances!
Read more
Project Brief: Research, imagine, and design new kinds of digital urban events through machine learning and augmented reality. Using Downtown Los Angeles as a site of inspiration and intervention, explore how these technologies can play an important role in what is collectively tracked, triggered, and celebrated—generating digital parades, pop-ups, parties, and performances!
Read more
Studio 2
The Workplace Organism: Color [Self] Correction
Project Brief: Make a short video vignette and accompanying written statement that critically and creatively explores an aspect of the future of work.
Read more
Project Brief: Make a short video vignette and accompanying written statement that critically and creatively explores an aspect of the future of work.
Read more
Studio 3
The Foraging Kitchen
Project Brief: Design and construct (i.e., stage) a speculative making space. Consider the tools, processes, and context of the making space, and figure out how to create and communicate these elements. Share the making space through a live feed from an imagined camera installed at the space.
Read more
Project Brief: Design and construct (i.e., stage) a speculative making space. Consider the tools, processes, and context of the making space, and figure out how to create and communicate these elements. Share the making space through a live feed from an imagined camera installed at the space.
Read more
Studio 3
Project Health
Project Brief: Design a technological something (e.g., wearable, device, tool, space, software, infrastructure) that gives you a special ability or superpower. The final deliverable is a prototype or prop, brought to life through demo, performance, enactment, and/or visual narrative.
Read more
Project Brief: Design a technological something (e.g., wearable, device, tool, space, software, infrastructure) that gives you a special ability or superpower. The final deliverable is a prototype or prop, brought to life through demo, performance, enactment, and/or visual narrative.
Read more
Studio 4
Hart Ranch: An Epic Poem Video Game Experience
Project Brief: Create a vivarium based on the condition of “melting”: a micro-world where a defined set of properties and behaviors are placed and developed.
Read more
Project Brief: Create a vivarium based on the condition of “melting”: a micro-world where a defined set of properties and behaviors are placed and developed.
Read more
Creative Technology
3
3
The Mad Queen of Planet Ada
Project Brief: Working with a partner, construct two electronic beings capable of perceiving some aspects of the environment around them. Use whatever sensors are necessary to create their "worldview." Then, connect them into a network that would enable them to communicate their findings and respond to the communications of their counterpart.
Read more
Project Brief: Working with a partner, construct two electronic beings capable of perceiving some aspects of the environment around them. Use whatever sensors are necessary to create their "worldview." Then, connect them into a network that would enable them to communicate their findings and respond to the communications of their counterpart.
Read more
Creative Technology
3
3